Australia Does What The United States was Unable To Do!
Marc Ecko's Getting Up: Contents Under Pressure Banned in Australia!
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Computer game refused classification over graffiti tips
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By Stephen Hutcheon and Louisa Hearn
February 16, 2006 - 1:20PM
Multimillionaire US fashion designer Marc Ecko has slammed the Federal
Government's decision to ban his new video game.
The Classification Review Board yesterday refused to classify the game, Marc
Ecko�s Getting Up: Contents Under Pressure, meaning it cannot be sold,
demonstrated, hired or imported.
The decision was endorsed last night by the Federal Attorney-General, Philip
Ruddock, who had asked the board to review of the game's MA15+ classification
after local councils and state governments voiced concerns that the game would
promote graffiti.
Australia is the only country in the world to ban the game.
"I am extremely disappointed in the Australian Government Classification Review
Board�s move to ban my video game ... based solely on a perceived notion that it
somehow will promote the crime of graffiti," Mr Ecko wrote in an email in
response to a request for comment by smh.com.au.
The action game is published by The Collective and was due to be released in
Australia later this week. It has already gone gold in the United States.
Set in a city of the future, the game features a world where freedom of
expression is suppressed by a tyrannical city government.
Game players battle the authorities to overthrow corrupt officials using only
street fighting skills and graffiti.
Computer games are refused classification on the basis that they either promote,
instruct or incite a matter of crime or violence.
The game is being billed as the "first truly authentic video game based on urban
culture" and the culmination of a seven-year project by Mr Ecko, who - in his
younger days - was a graffiti artist.
On the game publisher's website, Mr Ecko has described the game as
"genre-defining. Revolutionary. We will put the flag in the ground of popular
culture with Getting Up".
Mr Ecko is the founder of the hip fashion label *ecko untld. His company has
expanded into cosmetics and publishes a magazine focusing on hip-hop and urban
culture.
In his email, Mr Ecko rejected the notion that the game would cause a graffiti
epidemic.
" To the contrary, I would argue that a graffiti tag in the virtual world
doesn't make one pop up in the real world." he said.
"... to blame gaming for everything that is inherently wrong in our homes, in
our schools and on our streets is much easier to do than to actually figure out
ways to fix the systemic problems that exist within our culture."
Mr Ecko said video gaming was a misunderstood cultural movement that was not
about "teaching illegal activities".
"If a kid wants to learn how to write on the wall, he or she will figure it out.
They have done it since prehistoric times, in fact.
"It�s about sharing a fictional tale set in a futuristic city where freedom of
expression has been suppressed by a corrupt government and how one young man is
able to change his world by picking up a pen instead of a gun.
Mr Ecko said the game was about ""looking beyond the filth and realising that
sometimes there is more to the message".
"You just have to dig a little deeper and be willing to open your mind to two
artistic mediums � gaming and graffiti � you may not fully understand or
appreciate."
In his press release yesterday Mr Ruddock said: "I am satisfied the decision to
refuse classification is consistent with the proper function of the Review Board
to reflect community standards and apply the Act, Code and Guidelines."